As a Level Designer, you are responsible for designing and building the Sandbox gaming environment (using assets provided from our Voxel Artist team) so that it’s visually appealing, responds appropriately to user interactions, and fits the gameplay requirements. Success in this role requires a team player who enjoys the creative challenge of exploring the limits of the Sandbox Game Maker and can evolve with the constraints of the tooling environment.
To apply Please submit a cover letter, resume, and attach portfolio of your relevant work
2 years or equivalent education in Game Design
Experience designing avatar-centric 3D levels (RPG or Adventure games)
Attention to detail
Knowledge about and proven experience with general level design concepts and game logic
Gather competitive intelligence and research trends, insights, and best and leading practices in the industry
Clear communication, organized, and autonomous
Excellent written and spoken English
Ability to manage deadlines and prioritize effectively
Ability to learn in a fast environment and collaborate remotely via Discord, Zoom/Google Meet
Familiar with Google Workspace suite of products, including Google Drive, Google Docs, Google Sheets
Nice to Have:
Experience with project management software such as ClickUp, Jira, etc.
Prior experience with The Sandbox
Knowledge about cryptogames
Experience with P2E gaming business models
Knowledge about tokenomics and/or game incentive mechanisms
To apply for this job please visit growyourbase.recruitee.com.